
modeling, early stages :: 3DSMax 9, Mudbox |

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After reading the Character Modeling 2 book I decided to start this model. I will be using the Epic modeling workflow as explained by Kevin Lanning, lead character modeler for Gears Of War. My goal is to put as much [useful] detail as I can into the high poly model before projecting the normals.
So far it's not much to look at, but it's a start. This is one of my more important projects at the moment, so check back soon for updates!

original concept :: Painter